Archive for October, 2009

31
Oct
09

OSgrid Halloween Party! (NOW)

We’re having a Halloween Party on the 31st October starting around 19:00UTC and going on til late! Region : All Hallows Plaza

The party will be held on a region specially decorated just for this event: – It is really looking good and will be simply awesome by the time it is finished. Fancy dress/costumes are encouraged, but not essential.

The line up so far (all times in UTC):

19:00 – 21:00 : Adelle Fitzgerald (DJ Dance/Rock)
21:00 – 23:00 (~23:30) : The Super Cash, Live jazz band featuring Bobby Ritt
23:00 – 01:00 : Simo Voss (DJ Blues/Blues Rock)
01:00 – 02:00 : Franta Burt (NUTRIE DJ) (live Drum n Bass mix)

14
Oct
09

Load Test this Friday (16th October 2009) – 1PM PST in Wright Plaza

This is a quick reminder, we will be doing another load test this Friday, at 1PM PST in Wright Plaza. Want to convert this into your local timezone? Click here.

If previous events are to be judged, we will need between 30 and 60 minutes of you, and ideally your friends time. Please bring as many people as you can – if they are not experienced with OpenSim/OSgrid, I suggest recommending the Meerkat Viewer which has excellent cross-grid support.

Our target goal for this week is for 150 concurrent users (we hit 85 last week targetting 100) – these tests really help improve OpenSim stability as many of you may have noticed in the last two weeks. This week may be slightly less stable than last week – but we wont know for certain until we get a chance to try it out. We really would like to try hit 150 concurrent users, so if you have any groups which whom you can share the message with – we’d be appreciative.

Disaster will likely strike, so this week we’ll be a little more careful about handling LBSA as a fallback (last week LBSA froze due to the traffic when Wright was shut down.), if you are able – logging into our IRC channel on freenode (#osgrid) during the test will let us communicate with users who are disconnected or frozen.

Thanks for your assistance & support!

The OpenSim & OSgrid Dev Teams

06
Oct
09

OpenSim/OSGrid Status Report

Concerning network protocol versioning, and the recent osgrid bump in protocol version:

Late last week, thursday or friday depending on where you are in the world, osgrid updated their grid backend services and plazas to a ROBUST service paradigm (a project-local acronym, dont go pester google about it). ** note in retrospect that timeframe is probably a day early ** As there are technically significant differences in the backend protocols implemented by the new server(s), an additional change was to increment the network protocol version number, forcing a cut-off of regions operating prior versions of the software. This has serious implications for region operators: they are forced to update to a version of the software from which they cannot roll back. If things go wrong, it’s a rough ride until the kinks get ironed out. The bad news is, things went wrong this time. What went wrong? several things. A few fairly significant, a good many minor – no one thing contributed to the problems we’ve seen since the update. The good news is, a lot , and I mean a lot of good is to come of it. We’re seeing memory footprints cut in half, really quick, really reliable on-the fly texture decoding (spells the end of blurry textures once and for all), and greatly increased capacity to endure loads in the release candidates – but issues remain and addressing them is an incremental, iterative process.

Which brings us to The Current State of the Code

There is a release on the website at OSGrid.org. It may, in fact, be a different revision from what is recommended. This state of affairs is no accident or oversight – it’s a consequence of the dedication of the developement and testing teams to keeping the best possible code available at any given time. Many incremental improvements and hotfixes have been applied in the last 72 hours or so – if you need to download the binaries, you can have faith that what is there is the best code currently available.

You can expect that releases will be coming fast and furious in the days ahead. Work continues in the interest of producing some very dramatic improvements in opensim, in the broadest of senses. Refactoring projects that have been long under way are nearing completion, code has been cleaned up, new architectures implemented, and many optimizations of memory and other resource use are focused at delivering these benefits in the short term – so please bear with us as we labor to produce what will be nothing less than the most game-changing release of opensim we have ever produced.

03
Oct
09

**ANNOUNCEMENT – Protocol Bump [Forced update] 10/03/2009

This is the official announcment for the Protocol Bump up forced update, it will be occuring today Saturday October 3rd between 6-8pm PST – you can prepare your regions now buy downloading the latest release on website. (OSgrid OpenSimulator 0.6.6.36c8d558 – [zip] [23.0mb] 10-02-2009) at the following link – [Download Here] – please note there are also crucial changes to the GridCommon.ini file you can view the example here for comparison : GridCommon.ini

if you have any questions or need guidance with upgrading please be sure to visit the web chat IRC channel and ask for some help, you can also post questions on the forums if you have trouble connecting. Thanks for everyones patience on this, i am really sorry for all the flip flopping on times about this update, but i think you are going to find it was well worth the wait, good luck to everyone!

01
Oct
09

Protocol bump has been postponed.

Sorry for the delays in information about the protocol bump, there has been an incredible amount of work gone into debugging OpenSimulator in the past 48 hours and there is likely another 48 or more hours to go before they are all squished, and i would really like to include all of these wonderful fixes into our next release before forced update, i know this is not always convenient for everyone, but I assure you this time it will be worth the wait, if you have any questions or would like to get involved in testing, please join the chat channel and find out how you can be a part of the load tests and debug sessions.




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